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Phantasmal: Survival Horror Roguelike Download For Pc [License]

Updated: Mar 18, 2020





















































About This Game Experience Terror that is Never the Same Twice with Phantasmal: City of Darkness, a procedurally generated survival horror where every playthrough is completely different. You simply cannot rely on your previous experience to guarantee safe passage. You will need to face off against lurking, otherworldly horrors in the perilous, run-down Kowloon Walled City before its destruction in the early 90s.You are fragile. Not just physically, but mentally as well. The grotesque creatures will challenge your very sanity and losing your mind can be a fate worse than death! The odds are stacked steeply against you, but you can prevail through sheer cunning. You must scavenge for resources carefully, sneak past and distract your enemies. If you are caught, you can fight back, but don’t expect to live for very long. The environment has been carefully crafted by none other than Brian Bell, critically acclaimed lighting lead of several Hollywood movies, including Riddick, Life of Pi, Ring 2.Key Features:Fear the unknown: Every ramshackle, disgusting room and corridor is uniquely generated - battle your anxiety as you’ll never know what comes next!Don't Go Insane: Facing terrifying creatures and skulking in the suffocating darkness will erode your sanity until you can no longer tell the difference between reality and illusion!Tread Softly: Every fight you have could be your last. Sneak past and distract your enemies as much as possible.Light, Both an Ally and Enemy: Every asset to survivability has a price. Use light sources wisely - you’ll need them to restore your sanity, but you’ll risk being seen!Scavenge to Survive: Scrounge the environment for anything you can use: from firecrackers and flares through to wooden boards and metal pipes. Guns are rare, but if you find one remember that every bit of noise you make will attract more creatures, and eventually much, much worse!Permadeath: This is a high stakes game - once you die, the game is over! However you retain any money you've earned to upgrade your stats or buy critical items to help you survive longer next time! 7aa9394dea Title: Phantasmal: Survival Horror RoguelikeGenre: IndieDeveloper:Eyemobi Ltd.Publisher:Eyemobi Ltd.Release Date: 14 Apr, 2016 Phantasmal: Survival Horror Roguelike Download For Pc [License] One of the best indie horror games on steam. I've been playing it on and off for a few months now. I would like to review the pros and cons . Keep in mind that this is still in early access , full release planned on April.PROS- The atmosphere is spot on and does not rely on cheap jumpscares- You'll get a weapon to defend yourself. It does not make the game any easier though :)- Combining elements of survival , stealth and quick thinking for success- Random generated levels , so it has replayability.CONS- The textures are kind of generic - Some animations are still buggy\/jerky (should be fixed) - A few bugs with items (should be fixed upon release)Overall i can recommend this game for the price. The devs are responsive and listen to the community. Good job. Early Access Review:This game was a huge surprise. Even though it has a lot of bugs, it is now my one of 10 favorite horror games of all time. Coming from me as a huge horror junkie, that is a HUGE praise. The mixture of ultra creepy atmosphere, stealthy roguelike, unpredictable procedurally generated environment, and extremely scary creatures delivered a true and awesome survival horror experience. After each time I die, the floors are not same as the last one at all. Well, the rooms are similar but the pathways are always different which give a lot of repayability and unpredictable results. Amazing. The creatures are extremely creepy, smart, and not to be messed with. At first, I was thinking, "I can plow through the game killing all the monsters and running. Yeah no problem." He he... Well no. Never happened. Each time I do that, I die immediately after 20 seconds. The monsters are very mean. The game requires a lot of stealth, careful planning with the guns (with very low ammo, use it wisely!), flares, keys, and a very small amount of health packs, and confidence. You will NOT want to see the huge monster right before you die ever again. My most favorite part about the game is the atmosphere. It is really well done. It is so creepy and gives a lot of goosebumps. I can't spoil it any more. Buy it and find out!The only problem I have with this game is the bugs. That's it. I highly expect the devs to iron out those bugs right before releasing this game officially. If they do that, this game is going to be one of the best survival horror games within the same tier as Outlast, Amnesia, Silent Hill, and System Shock 2. 8.5 out of 10. This game has style, a lot of it. It's fun throughout and hit the right part of the imagination so many games miss these days. It has a dingy street vibe accompanied by the neo-cyberpunk fit. Inspirations like Johnny The Homicidal Maniac and The Maxx come to mind. It's right down my alley and I give it a 9\/10. Technical Impressions: First playthrough I had a lot of tearing I couldn't figure out even with vsync on, so I was quite distracted by it and this game deserves to be played without any hindrances to quality. After digging around on the internet I found a fix for the tearing (Aero desktop settings have to be on in Windows7, weird but it got rid of all the tearing). There's not a lot of advanced settings for the graphics, but if you have a newer rig you shouldn't run into any slowing due to hardware. Gameplay is fluid and easy to follow, level layouts are randomly generated to give it a good amount of replay value. Graphics and sound aren't the best, but this game unloads with a resounding style and the retro-fit of the quaility gives it a certain charm many developers don't understand. I don't know what to say, I'm going to cut it short but this game is an instant classic tickling many sub-genres in my mind and deserves to be on par with some of the most style-defining classics like Clive Barker's Undying.. Spent a good amount of time just TRYING to get this to work properly. It does not. I sat at the menu screen for ages just trying to fix the resolution. Checking the other reviews, I see that I'm not the only person with this problem. In fact, it seems like at least half the people who tried this game found that it had been released in a broken state. Broken abandonware for $15? No thanks.. This game is really really bad!For achievement hunters and not hunters:DO NOT buy this game on sale!DO NOT buy a bundle only because you want to have this game!ONLY by accident if you activate it from a bundle.There is NO real story, a Hong Kong detective searching for a woman.There is NO save system, i repeat NO save system for the whole 9 crapy levels, so you need to play this\u2665\u2665\u2665\u2665\u2665\u2665in one sitting and i guess only 5% of people will succeed, cause it is a hard game.Enemies which you killed 5 secs ago spawn behind you as twice more.Ammo is rare and also the most ridiculous point, if you shoot you generate so called ruckus, which if it reaches a maximum a big monster comes and killes you and you need to start from Level 1.So you need to meelee all the time to be silent, means like there are only 3 melee weapons, wooden plank, pipe and bat, a monster on level 5 or later will take like 20 hits or something, you will never survive!You have only 1 in words ONE life, means if you are killed in these 9 levels, where you can not save you will start from start.Whatever you do, DO NOT buy this game, such crap doesn't deserve money!EDIT: seems like you need to finish 6 levels and then you are like back to start and repeat the same random levels, they are always similar, 6 + 1 more and again 7 + 1 and again 8 +1 and finish. Wow, such nice devs to create such masterpiece :-)EDIT2: Game is broken! On 3rd run to level 8, you need to touch the orb on level 8 to progress and it crashes! No way to continue! Achievements also broken, since 2 years!. Phantasmal is a procedurally generated first-person horror game which has made its way from Kickstarter, to Greenlight, and finally onto Early Access. It borrows liberally from other successful horror franchises (Outlast, Amnesia, and Silent Hill 2 come to mind) with the added twist of random level design. On one hand the game is, in theory, infinitely replayable. On the other hand, it lacks some of the tension and methodical pacing of more traditional horror games. It's tough to really call Phantasmal "horror" at all. Its more of a dark stealth experience with some unpredictable jump scares. Overall, there's a lot to like here--optional combat while stressing stealth, a cool risk\/reward mechanic with light sources, and of course the unkillable tentacle monster. Unfortuantley, like many Early Access games, it's impossible for me to recommend Phantasmal in its current unfinished state. The lighting effects and motion blur are nauseating and the enemey AI and frequent glitches turn what should be a horror experience into something unintentionally comical at times.Phantasmal has a ton of potential and it's worth keeping an eye on to see how the game continues to evolve.For gameplay footage and my first impressions, check out the video below:https:\/\/youtu.be\/dCfDAukKjsI. Right now, it's very early. Literally everything it's prone to change, but I can say, with my little time in it, that it's totally worth it right now. Sure, it's a little bit broken, but I've screamed more than once. The monsters, the colors, the music, the sounds, the atmosphere, everything fits very well, and I actually have faith in this project. Please check it out and support the devs; they deserve it.

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